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Karlithra

Most users ever online was 10 on Tue Jun 08, 2010 10:45 am
 

Yay? Fiesta!!!

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PostSubject: Yay? Fiesta!!!   Wed Apr 22, 2009 4:45 am Back to top Go down

LOOK AT THE SHINIES!!!



http://www.outspark.com/forums/showthread.php?t=196847
Karlithra
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PostSubject: Re: Yay? Fiesta!!!   Wed Apr 22, 2009 12:15 pm Back to top Go down

XD Whoa

... I wish I was futher along now. -.-;
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PostSubject: Re: Yay? Fiesta!!!   Wed Apr 22, 2009 7:44 pm Back to top Go down

me too... yet, AO is my fav game right now Smile SPEC! Join us in AO!!!
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PostSubject: Re: Yay? Fiesta!!!   Wed Apr 29, 2009 10:05 pm Back to top Go down

I have to admit Fiesta's latest update is shiny and exciting. And was almost enough to lure
me right back without a question. Sadly the long list of updates made me go off and look
into the new cleric skills and this entire G vs HK setup. The next big job change for clerics
being the Guardian or Holy Knight...

Some things i learned:

Holy Knights: Supposedly Damage dealer cleric class...uses the mace.
They get to keep all the new buff upgrades after the class change, but don't get any new Heal. So all the mace based skills will be upgraded through the HK as well as the buffs you know and love.
HK specific skills are!!!

1.Purification (Holyknight) Randomly cancels 1 buff out of many buffs cast on many targets surrounding you. Lv. 110 CD: 4 Min
2.Dispel Purge (Holyknight) Cancels all buffs cast on your target. Lv. 110 CD: 4 Min
3.Deadly Blessing(Holyknight) Critical strike with 100% chance. Lv. 110 CD: 260 Sec
4.Benediction (Holyknight, Guardian or higher) Strikes a physical attack at your target.
Lv. 110 CD: 1 Min

Guards:
1. Dispel Field (Guardian or higher)Cancels 1 buff randomly your enemys have.
Lv. 110 CD: 5 Min
2.Dispel Pillar (Guardian or higher) Cancels all debuffs your target has.
Lv. 110 CD:10 Min
3. Rebirth (Guardian or higher) Automatically and instantly resurrects your target when he/she dies. HP will be recharged 60% when revived! Lv. 110 CD: 1 Min
4. Benediction..see above....

Whoo-hoo!!! as you can see from lvls these aren't in the last patch. Being that it only
raised the lvl cap to lvl 105. The rebirth skill and the hammer almost seem to make
the guardian class worth it. But losing upgraded buffs..the very life blood of the cleric
class in fiesta sucks to much.
Sadly I am adding this to the "Outspark hates clerics so badly" list. Without any aoe
and the "attack" class being forced to use maces... there is little hope. Outspark has
instead decided to lean more to the "Clerics are only a support class" way of thinking.
and if you can't solo at least a portion of the time in an MMO where parties are as fickle
as the wind...you are doomed.

I'll admit some other classes get some kick ass skills. Mages have some that I would love
to see. -nudges karli- so yeah get to lvl 120 soon!!!

I think if I went back I would need to restart as a different class, what with the cleric
hate outspark has. Sadly I lack the months of time I previously toiled to make it to the
lvl I left at...

I'll probably pop in as a casual fiesta player now that I've updated...
but my will to lvl is gone and dead....
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PostSubject: Re: Yay? Fiesta!!!   Wed Apr 29, 2009 10:09 pm Back to top Go down

MAGES!!!!

1. Dispel Magic (Enchanter or higher)
Invalidates all debuff spells cast on the target. (Including Curse, except Poison & Disease)
Lv. 100 CD: 300 Sec

Mesmerize (Warrock or higher)
Puts your target to sleep.
Lv. 110 CD: 250 Sec

Metamorphosis (Warrock or higher)
Transforms into a bird that can patrol. You can cancel transforming by right clicking
the buff icon.
Lv. 110 CD: 20 Min

Blink (Wizard or higher)
Teleports to the character you're looking at.
Lv. 110 CD: 1 Min

Summon (Wizard or higher)
Summons a monster.
Lv. 110 CD: 10 Min

Flame Walker (Warrock, Wizard or higher)
Summons a Flame Walker.
Lv. 110 CD: 5 Min

Ice Field (Warrock, Wizard or higher)
Freezes the targets around you.
Lv. 110 CD: 240 Sec

Electric Shock (Warrock, Wizard or higher)
Shocks the targets around you with an electronic shock, disabling them from
using skills for some time.
Lv. 110 CD: 240 Sec
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PostSubject: Re: Yay? Fiesta!!!   Wed Apr 29, 2009 10:13 pm Back to top Go down

ARCHERS!!:

Dipper (Scout or higher)
Marks a target mark above your target's head.
Lv. 105 CD: 8 Sec

Release (Scout or higher)
Cancels the target mark selected by the Dipper.
Lv. 105 CD: 8 Sec

Multi Blood Shot (Scout or higher)
Arouses bleeding to the targets in wide area with a powerful arrow strike.
Lv. 112 CD: 20 Sec

Binding (Ranger or higher)
Seals your opponent's movement.
Lv. 110 CD: 1 Min

Entrap (Ranger or higher)
Sets a boobytrap that damages both your allies and enemies.
Lv. 110 CD: 41 Sec

Hide (Ranger or higher)
Hides yourself. When your enemy atacks the hide mode will be deactivated.
Lv. 110 CD: 5 Min

Neutralize (SharpShooter or higher)
Removes your opponent's weapon.
Lv. 110 CD: 5 Min

Disant Shot (SharpShooter or higher)
Hits your target from outside of target range.
Lv. 110 CD: 240 Sec

Blind Shot (SharpShooter or higher)
Neutralizes your enemy's vision.
Lv. 110 CD: 5 Min

Detect (SharpShooter or higher)
Deactivates your enemy character's hide mode.
Lv. 110 CD: 200 Sec

Slow Shot (SharpShooter or higher)
Shoots a slow speed guided arrow chasing the target.
Lv. 110 CD: 360 Sec

Utmost Arrow (SharpShooter, Ranger or higher)
Gathers energy for a long time and attacks.
Lv. 110 CD: 1 Min
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PostSubject: Re: Yay? Fiesta!!!   Wed Apr 29, 2009 10:16 pm Back to top Go down

FIGHTER!!:

Degro Slash (Warrior or higher)
Gives critical damage to the target, and gathers the mob by increasing your aggro rate.
Lv. 105 CD: 10 Sec

Dipper (Warrior or higher)
Marks target mark above your target's head.
Lv. 105 CD: 8 Sec

Release (Warrior or higher)
Cancels the arrow mark set by Dipper.
Lv. 105 CD: 1 Sec

Dash (Gladiator or higher)
Quickly moves the character to the selected spot.
Lv. 110 CD: 270 Sec

Cross Counter (Gladiator or higher)
Blocks close attacks and doubles the damage striking back.
Lv. 110 CD: 10 Min

Violence (Gladiator or higher)
Attacking speed increases with HP constantly decreasing.
Lv. 110 CD: 10 Min

Toma Hawk (Gladiator or higher)
Throws your two-hand weapon at the target
Lv. 110 CD: 3 Min

Fatal Shout (Knight or higher)
Infuriates your enemies and draw their attention to yourself.
Lv. 110 CD: 10 Sec

Volley (Knight or higher)
Changes your party member's target to your target by force.
Lv. 110 CD: 1 Min

Buckler (Knight or higher)
Blocks distant attack twice.
Lv. 110 CD: 5 Min

Neglect (Knight or higher)
Annuls all attack damages.
Lv. 110 CD: 30 Min

Discharge (Knight or higher)
Blows a powerful blade aura against the target using one-hand weapon.
Lv. 110 CD: 1 Min

Flourish (Gladiator, Knight or higher)
Strikes a powerful attack using two-hand weapon.
Lv. 110 CD: 130 Sec
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PostSubject: Re: Yay? Fiesta!!!   Wed Apr 29, 2009 10:25 pm Back to top Go down

Well that is all the "skill" related information I've gathered. Can't say I've checked into
what weapon the other class are allowed to use or anything else really.
Here are the 8 armor pics posted on outspark's website:

















so snazzy new armor, nee?

ok that aside...there are tons of new places and mobs but you've no doubt seen them.
So I will leave off with my comments on the Trans classes...for now
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PostSubject: Re: Yay? Fiesta!!!   Wed Apr 29, 2009 10:26 pm Back to top Go down

XD

sorry but i forgot to mention..this is from the lvl 105 release page....
NOT the trans class armors...

** I think that some of the skills were added already... so the lvls
are probably not accurate...I'll check and edit them when I can
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PostSubject: Re: Yay? Fiesta!!!   Thu Apr 30, 2009 12:39 pm Back to top Go down

Agreed V, I was excited at the new skills, yet none of them I really wanna go for... So ya, i log on in Fiesta from time to time to party with Aqui Smile We run around and explore stuffs. I'll post some pics later today Smile
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PostSubject: Re: Yay? Fiesta!!!   Wed Jun 10, 2009 12:06 am Back to top Go down

Surprised wow.. weird skills.

and what?? Magice with Silence skill???? XD omg XD cheat!!!
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PostSubject: Re: Yay? Fiesta!!!   Wed Jun 10, 2009 6:51 pm Back to top Go down

How come the chars look so short now? XD and the weapons look more cartoony... like someone got lazy and just coloured them in solid blocks
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PostSubject: Re: Yay? Fiesta!!!   Sun Jun 14, 2009 3:57 am Back to top Go down

lol i can tell right off th bat mage is gonna own in pvp lol
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PostSubject: Re: Yay? Fiesta!!!   Tue May 25, 2010 5:47 am Back to top Go down

Both of these arguments seem to me to be attempts by some fighters to use the rules to impose their views of how to fight on others, and as such indefensible. So far as novices are concerned, it is up to whoever is training them to advise them as to what weapons and fighting style work; if they choose to ignore the advice that is their concern. They might turn out to be right. I can easily enough imagine myself or others some years back informing a new fighter by the name of Paul of Bellatrix that he was doing it all wrong ("shields are for hiding behind"); perhaps if one of us had been King or Earl Marshall we could have come up with rules capable of dealing with someone who not only insisted on fighting all wrong but had the effrontery to kill us while doing so.

What about those who concede the effectiveness of the styles they dislike and wish to ban them anyway? This attitude seems to me to be based on a misunderstanding of what fighting is about. It is true that good fighting is beautiful, but its beauty comes from the fighter pursuing a particular objective (killing his opponent) in an elegant, ingenious, and effective way. To claim that because certain styles of fighting are elegant they should be required even when they do not work is ultimately to argue for converting fighting into a form of dance. This seems to me entirely undesirable. It is also directly contrary to the idea of the Society as a group of people discovering how things were done by trying to do them.

There is one exception. Our fighting corresponds in part to real medieval combat and in part to medieval tourney fighting done with blunt weapons under restrictive rules. To the extent that we are interested in reproducing the latter, it is appropriate to introduce restrictions based on the rules actually used in medieval tournament. Since these rules varied from time to time and from place to place, such restrictions are
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PostSubject: Re: Yay? Fiesta!!!   Tue May 25, 2010 5:55 pm Back to top Go down

Who is Cena2020? 1 Post?

And what is he/she talking about? O.o?

Almost like he's talking about MMA....then advertising (which I assume to be) dodgey sites >.>

Yay? Fiesta!!!

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